Game Writing in the front: the blockbuster art of Richard Dansky porting Tom Clancy´s books to Ubisoft´s video games
DOI:
https://doi.org/10.51358/id.v6i1.73Keywords:
interview, game design, ubisoft, richard danskyAbstract
In this interview I wanted to explore the unfamiliar profession of game writer, specially thoseinvolved with conversions from other media to video games. In these sense, the broad knowledge
of Richard Dansky in literature and tabletop RPG´s, until your experience porting the Tom Clancy´s
books to blockbusters Ubisoft´s video games, are invaluable resources for this kind of research.
Downloads
Download data is not yet available.
Downloads
Published
2025-11-14
How to Cite
Tavares, R. (2025). Game Writing in the front: the blockbuster art of Richard Dansky porting Tom Clancy´s books to Ubisoft´s video games. InfoDesign, 6(1), 76–81. https://doi.org/10.51358/id.v6i1.73
Issue
Section
Interview
License
Copyright (c) 2014 InfoDesign - Brazilian Journal of Information Design

This work is licensed under a Creative Commons Attribution 3.0 Unported License.
Attribution 3.0 Unported (CC BY 3.0)



